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Thread Statistics | Show CCP posts - 11 post(s) |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
296
|
Posted - 2014.07.30 12:07:00 -
[1] - Quote
Harvey James wrote:8-4-7 tempest .. stronger armour tank over phoon .. might at least position it in a better armour tanker option than phoon and ofc Maelstrom .. seems okay too me .... more mobility aswell..
Don't touch the Tempest please.
It is excellent as it already is. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
296
|
Posted - 2014.07.30 12:17:00 -
[2] - Quote
Kagura Nikon wrote:Medalyn Isis wrote:Harvey James wrote:8-4-7 tempest .. stronger armour tank over phoon .. might at least position it in a better armour tanker option than phoon and ofc Maelstrom .. seems okay too me .... more mobility aswell..
Don't touch the Tempest please. It is excellent as it already is imo for the unique niche it fills. Everybody I speak to loves the Tempest. If you want to buff it then buffing it's speed / agility / lockspeed / lockdistance would be very nice though. There is not a single role it can perform where it is a good option. You just don't have enough imagination. A Tornado for instance cannot fit a MJD, wheras a Tempest can fit a MWD and MJD. Tornado cannot fit two defensive heavy nuets either. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
296
|
Posted - 2014.07.30 12:42:00 -
[3] - Quote
Kagura Nikon wrote: IF you are usign arties you will NOT field heavy neuts because the ship cannot fit arties heavy neuts and MJD without having a HORRIBLE fit that makes your whole proposition a failure. And if you say you fit small neuts on a tempest I will simply block you.... On that I would agree with you, it is difficult to fit the two heavy nuets with artillery in terms of PG. You can fit both but the tank suffers. An increase in PG wouldn't go amiss. And I also really liked the idea of increasing cap to keep the prop mods and nuets running for longer.
Also this is a throwaway alt with no skills if you hadn't already guessed. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
296
|
Posted - 2014.07.30 12:50:00 -
[4] - Quote
Kagura Nikon wrote:IF the tempest could fit all that easily at same time, then yes it would have a role. I'd agree with focusing it more towards being a ship able to use MJD, Artillery and Heavy Neuts. Right now it needs a longer lock range and more generous PG definitely would not go amiss. Extra speed/agility and faster lock time would also be areas which should be looked at. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
296
|
Posted - 2014.08.01 10:47:00 -
[5] - Quote
jiujitsutou wrote:Finaly the Tempest: Making the Tempest a Armor tanker (8/4/7) would be quiet sad as minmatar would only have the slow and clumsy mael around for shield dutys. I dont think the slotlayout is the problem , its more factor like speed and agility and max dps that make phoons or other bs more desirable. The only plus it really has are the 2 utility slots. +1
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Medalyn Isis
Tribal Liberation Force Minmatar Republic
296
|
Posted - 2014.08.01 10:54:00 -
[6] - Quote
Personally I find it a bit of an anomaly that a cruiser can field 5x 25mb drones.
What I find even more of an anomaly is that ships like the Ishtar can field 375mb of drones in the bay, when only the most specialised drone battleships can field this, so why can an Ishtar? Hell even the EOS can only field 250mb bandwidth.
And then you have the dedicated drone battlecruisers which are even stranger, as they can reach a maximum of 100mb bandwidth on the myrmidon, and 75mb on the prophecy. Yet a cruiser blows them out the water.
So basically the Ishtar is an anomaly, and also to some extent the Vexor Navy. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
296
|
Posted - 2014.08.01 10:57:00 -
[7] - Quote
Kagura Nikon wrote:Or just give tempest the hyperion treatment. Make one of the bonus an increased bonus. Make the damage bonus on temepst be 7.5% per level and keep the current rof bonus. I'd agree, although I would like to see the agility and speed increased further if possible, along with increasing the lock range so it has plenty of range to work with when MJDing. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
297
|
Posted - 2014.08.01 12:41:00 -
[8] - Quote
Lin Fatale wrote:Medalyn Isis wrote:Personally I find it a bit of an anomaly that a cruiser can field 5x 25mb drones.
What I find even more of an anomaly is that ships like the Ishtar can field 375mb of drones in the bay. I also find it a bit of an anomaly that turret ships have ammunition in their cargo to reload or change dmg/range type. they should live with what they have in the guns when they undock I guess you'd be happy if my stabber can fit a full rack of 1400mm then also? |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
297
|
Posted - 2014.08.01 12:46:00 -
[9] - Quote
One suggestion might be that either the Ishtar keep the 125mb bandwidth, but is limited to a 125mb drone bay. As one of the major problems with the Ishtar is you bring something to counter the sentries, and it can simply unleash a flight of ogres/hammerheads/hobgoblins. This would offset the obvious strength that it would still have.
For the Navy Vexor, perhaps switch it to 100mb drone bandwidth, but give it a decent sized bay, perhaps a 300mb bay. Then increase any stats to compensate.
Bottom line is that it is wrong for any cruiser to have 125mb bandwidth. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
297
|
Posted - 2014.08.01 12:49:00 -
[10] - Quote
Rek Seven wrote:Medalyn Isis wrote:Lin Fatale wrote:Medalyn Isis wrote:Personally I find it a bit of an anomaly that a cruiser can field 5x 25mb drones.
What I find even more of an anomaly is that ships like the Ishtar can field 375mb of drones in the bay. I also find it a bit of an anomaly that turret ships have ammunition in their cargo to reload or change dmg/range type. they should live with what they have in the guns when they undock I guess you'd be happy if my stabber can fit a full rack of 1400mm then also? 1400MM are a battleship weapon. Sentry drones and heavy drones are not. The point is that 5 sentry drones is the equivalent of a battleship class weapon. The only other sub battleship class ship which can do this beside the Ishtar and Navy Vexor is the Eos. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
297
|
Posted - 2014.08.01 14:21:00 -
[11] - Quote
Kagura Nikon wrote:afkalt wrote:Domi has enough disadvantages, as does the geddon. Slow, fat, catchable, take more damage, no MWD bonus, worse tanks, same approximate cost, less drone control range. Also they are actual battleships as opposed to a cruiser hull. Sure, the sentries are nice, but at those costs listed it's pretty well balanced.
I'd rather fight a domi than an ishtar any day, in just about any hull.
Edit: Carriers with sentries is a different problem, again best addressed at the hull/class level. YEs the domi and geddon are by far the most powerful battleships. Fact is.. drone boats were created and balanced for a time where there was no drone damage mods. Now that they exist the most offensive drones (sentries) must be nerfed. Everything in this game that has a drone based version is the most powerful of the block. I agree, I think drones need a complete overhaul in the way that they work. It is an ancient mechanic and hence why all these problems are cropping up.
For now though, something needs to be done about the Ishtar in the short term. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
300
|
Posted - 2014.08.07 19:13:00 -
[12] - Quote
Anthar Thebess wrote:Don't compare nullsec faction ships and T2/ T1 ships.
Factions are meant to be better. The moment someone start to use nullsec faction ships fleets the moment their SRP will die.
Very simple - you cannot produce more ships without access to the LP store. Store itself can be easily blocked, and abused by other groups.
I don't fly or own Orthus it is just to expensive ... and that is whole point.
You pay a lot more isk than for T2 ship.
Nothing should be balanced around isk value. The fact is the orthus / garmur are they type of ships which drain the fun out of pvp as they take little skill to fly and use lame tactics. I'm not sure why CCP thought its a good idea to give the second fastest ships in the game a massive point range and missile range bonus. I still think the warp disruption bonus should have been changed to a target painting bonus. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
302
|
Posted - 2014.08.27 09:14:00 -
[13] - Quote
Barton Breau wrote:Kagura Nikon wrote:
PVE is just agriculture.. that does not make develop coutrnies focus in agriculture instead of industry to be developed....
And no PVE is no where near 90% of eve. Not in terms of player iteraction and attention at least. A LOT of the PVE players could be replaced by artificial injections of isk into the systems. THey are nothign mroe than sad scripts on the database that popualte economywith some zeroes.
Stupid argument is stupid. PvP is not industry, industry is pve too, pvp is war, and as we have (mostly) done in irl, it can be replaced with "sinks" , consumerism - "you need a new TV every year!!!". Not that i would argue that we should replace PvP, or that it is not important, i mean, how blinded with your own ego would you have to be to say "just let the 20-50% people go, they wont be missed, i want new ships, pay the designers in IOUs !". Industry is PvP. Who do you think your selling to? And who are your competitors? Have a look at the wider picture, take your mind outside the box. |
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